Posted on 29 September, 2020 by Enric Ormo
In order to categorise and describe the set of variables of both internal and external logic in an ethnomotor situation, Rafael Luchorro has developed the table below.
It is presented in its adaptation for the article «The Traditional Sporting Games as a mirror of society. The case of the Games in Lleida, in the Spanish Civil War», by Rafael Luchoro-Parrilla, Enric Ormo-Ribes, Pere Lavega-Burgués, Rosa Rodríguez-Arregi, Aaron Rillo-Albert and Miguel Pic. The objective is the study of the traditional sport game during the Spanish Civil War.
Based on the different possibilities presented in each domain of motor action, it categorises the possible variables and offers a description of them.
This contribution allows researchers to have a reference to follow for other studies.
Ethnomotricity · Motor actions Sector · Variable · Category · Description
Internal Logic· Rules · IL- Rule · Play · 1. Motor situation with rules
Game · 2. Motor situation without rules
Relationship with others · IL- Interation · Psychomotor · 3. Motor situation without motor interaction among players
Sociomotor · 4. Motor situation with motor interaction among playmates or opponents
IL- Domain · Psychomotor · 5. Motor situation without motor interaction among players
Cooperation · 6. Motor situation with motor interaction among two or more playmates
Opposition · 7. Motor situation with motor interaction among two or more opponents
Cooperation- Opposition · 8. Motor situation with motor interaction among playmates and opponents
IL- Psychomotor-Structure · Alone · 9. Psychomotor situation played by just one player
Alternate Comotricity · 10.Psychomotor situation where players act in different moments
Simultaneous Comotricity · 11.Psychomotor situation where players act in different zones
IL- Opposition-Structure · Opposition- Alternate Intermotricity · 12.Motor situation where the opposition is done by contacting opponent objects
Individual Duel · 13.Motor situation of opposition between two players
All * All · 14.Motor situation of opposition among all the players
One * All · 15.Motor situation of opposition between a player against the other players
IL- Coop/Oppo Structure · Coop-Oppo (CO) Alternate Intermotricity · 16.Motor situation where the C and O is done by contacting playmates or opponent objects
Team Duel · 17. Motor situation of C-O between two teams
Team*Others · 18. Motor situation of C-O with a team against the other players
Paradoxical · 19. Motor situation of C-O where players can become playmates or opponents at the same moment
IL- Communication Exclusiveness · Exclusive Net · 20. Motor situation where players are exclusively playmates or opponents.
Ambivalent Net · 21. Motor situation where players can be playmates and opponents during the mach/game.
IL- Communication Stability · Stable Net · 22. Motor situation where players maintain the same C or O ratio during the mach/game
Unstable Net · 23. Motor situation where players can change the C or O ratio during the mach/game
IL- Scoring interactions network · Cooperation Goal Net · 24. Motor situation where success (point or role change) is achieved through cooperative actions
Antagonistic Scoring interaction network · 25. Motor situation where success (point or role change) is achieved through opposition actions
Mixed Scoring interactions network · 26. Motor situation where success (point or role change) is achieved through cooperative and opposition actions
No Scoring interactions network · 27. Motor situation without score interaction (psicomotor or cooperative)
IL- Opposition Type Interaction · Oppo-Body contact · 28. Motor situation where opposition takes place through body contact
Oppo-Objects contact · 29. Motor situation where opposition takes place through objects
IL- Opposition Body Agressivity · Oppo-By simple contact · 30. Motor situation where opposition takes place through a simple body contact.
Oppo Body contact-objects · 31. Motor situation where opposition takes place through the body contact with objects
Oppo-Strong hit to body · 32. Motor situation where opposition takes place through a strong impact on the body
Oppo Permanent body contact · 33. Motor situation where opposition takes place through permanent body contact
IL- Roles Changes Network · Fixed Roles · 34. Motor situation where players do not change roles during the game
Local change Roles · 35. Motor situation where players changing roles do not change partner or adversary relationship
General change Roles · 36. Motor situation where players changing roles change partner or adversary relationship
Relationship with material · IL- Object · With objects · 37. Motor situation where motor actions take place through objects
No objects · 38. Motor situation where motor actions take place without objects.
Relationship with space · IL- Space Stability · Stable Space · 39. Motor situation in an environment without uncertainty or contingencies
Unstable Space · 40. Motor situation in an uncertain or unpredictable environment
IL- Space as Objective · Fixed human space · 41. Motor situation where players are looking for a fixed human space
Mobile human space · 42.Motor situation in which the players look for a human space with movement
Fixed artificial space · 43.Motor situation where players are looking for a fixed artificial space
Mobile artificial space · 44.Motor situation where players are looking for an artificial space with movement
IL- Coop-Opposition Charge Distance · Almost null Charge distance · 45.Motor situation in the interaction is done with almost no distance (minus 1 meter)
Reduced contact charge distance · 46.Motor situation in the interaction is done with a distance of 1 to 3 meters
Median contact charge distance · 47.Motor situation in the interaction is done with a distance of 3 to 5 meters
Long charge distance · 48.Motor situation in the interaction is done with a distance of >5 meters
IL- Oppos Guard Distance · Almost null Guard Distance · 49.Motor situation where at the beginning the players are separated to an almost null distance (less than 1 meter)
Reduced Guard Distance · 50.Motor situation where at the beginning the players are separated at a distance of 1 to 3 meters
Median Guard Distance · 51.Motor situation where at the beginning the players are separated at a distance of 3 to 5 meters
Long Guard Distance · 52.Motor situation where at the beginning the players are separated at a distance of 5 meters
Relationship with time · IL- Score · Finished Task · 53.Motor situation which ends after performing a task (jump, run, throw…)
Score Limit · 54.Motor situation which ends after reaching a number of points
Time limit · 55.Motor situation which ends after a time limit
Score-Time limit · 56.Motor situation which ends after reaching a number of points or after a set time has elapsed
Without Score · 57.Motor situation without end
External Logic· Type of Game · EL-Military Game · Military Game · 58.Motor situation with military connotations
Non Military Game · 59.Motor situation without military connotations
Protagonists · EL- Age · Children · 60. Motor situation practiced by children
Youth · 61.Motor situation practiced by young people
Adults · 62.Motor situation practiced by adults
Children-Youth · 63.Motor situation practiced by children & young people
All ages · 64.Motor situation practiced by people of different ages
EL- Gender · Only male · 65.Motor situation practiced by the male gender
Only female · 66.Motor situation practiced by the female gender
Separated Male or Female · 67.Motor situation practiced by the male or female gender separately
Mixed Male-Female · 68.Motor situation practiced by the masculine and feminine gender together
Material · EL- Material Provenance · Artificial material · 69.Motor situation practiced with objects obtained from an artificial environment
Natural material · 70.Motor situation practiced with objects obtained from a natural environment
Natural – artificial material · 71.Motor situation practiced with objects obtained from an artificial or natural environment
Bought material · 72.Motor situation practiced with bought objects
Without material · 73.Motor situation practiced without objects
EL- Material Modification · Modified non-military material · 74.Motor situation practiced with modified non-military objects
Unmodified non-military material · 75.Motor situation practiced with non-modified non-military objects
Unmodified Military material · 76.Motor situation practiced with non-modified military objects
Without Material · 77.Motor situation practiced without objets
EL- Material Elaboration · Handmade Material · 78.Motor situation practiced with objects made by the players
External made Material · 79.Motor situation with objects made by other people
Without Material elaboration · 80.Motor situation practiced without objets
Zones · EL- Zones Location · Inside – Zones · 81.Motor situation practiced in an indoor space
Outside – Zones · 82.Motor situation practiced in an outdoor space
In-Out – Zones · 83.Motor situation practiced in an indoor or outdoor space
EL- Zones Preparation · Prepared – Zone · 84.Motor situation practiced in a space prepared specifically for the game
Poorly prepared – Zone · 85.Motor situation practiced in an barely prepared space for the game
Not Prepared – Zone · 86.Motor situation practiced in an unconditioned space.
Temporal Location · EL- Calendar · With calendar · 87.Motor situation practiced according to a schedule
Without calendar · 88.Motor situation practice at any time of the year